Alpha Build 007 Change log



| --- Version A-007 Change log --- |

NEW:
• Title screen
- - - A new title screen has been added as a starting point to the game.
• Intro backstory
- - - Backstory lore has been added to the start of the game. (You can skip this by pressing the ENTER key)
• Music
- - - The music system is now in place and fully functional. Custom looping functionality is also working perfectly.
• Hunting system
- - - A hunting system has been added to give the player an option for gaining back HP that may have been lost during a play session.
• Water
- - - A new water environment object has been created to allow for more diverse interaction with the world. Player movement is slowed by 50% when in water, but returns to normal speeds after leaving it.
• Cut scene controller system
- - - A new cut scene controller system has been created to make development of cut scenes more modular and controlled. This includes control over player movement, dialogue boxes and environmental effects.

Changes:
• Text skip speed
- - - Dialogue now speeds up when holding the A button. (Improvements on this feature are still being worked out.)
• Movement physics
- - - The player movement has been updated to be less floaty and give tighter control over the player character.
• Map transition control (Back end)
- - - The transitioning to a new map is now handled in a more effective way and removes an entire step making the transition between maps faster.
• Dialogue control
- - - Changed the way dialogue boxes are controlled to make it easier for cut scene integration.

FIXED:
• Area title cards
- - - Area title cards now appear during the final stage of the screen transition effect and are no longer activated by a trigger object. This has fixed the issue where the trigger objects would sometimes not be removed after one had been activated and the issue where the trigger object would not always trigger.
• Dialogue box
- - - Fixed an issue where the dialogue box wouldn't close out when interacting with locked doors.

_____________________________

Controls:
> Arrow keys / WASD
 > "Left/Right/A/D"
  - Move character left and right
 > "Up/W"
  - Interact and enter doors
 > "Down/S"
  - Crouch and hunt

> "Z/P" key (A Button)
 - Jump
> "X/O" key (B Button)
 - Secondary Action
> "C/I" key (Start Button)
 - Pause / Unpause

_____________________________

Music by TRAYSON LANCASTER
https://soundcloud.com/trayson
https://twitter.com/TraysonL

Files

Micro Kitty Alpha V-007.zip 14 MB
Jul 27, 2019

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